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Struct ResourceEntry

Represents a resource that needs to be loaded.

Constructors

ResourceEntry()

public ResourceEntry()

Methods

Asset(string address)

public static ResourceEntry Asset(string address)

SingletonGameObject(string address)

public static ResourceEntry SingletonGameObject(string address)

MultitonGameObject(string address)

public static ResourceEntry MultitonGameObject(string address)

MultitonGameObject(string address, int requiredCount)

public static ResourceEntry MultitonGameObject(string address, int requiredCount)

GetHashCode()

public override int GetHashCode()

ToString()

public override string ToString()