Struct ResourceEntry
Represents a resource that needs to be loaded.
Constructors
ResourceEntry()
public ResourceEntry()
Methods
Asset(string address)
public static ResourceEntry Asset(string address)
SingletonGameObject(string address)
public static ResourceEntry SingletonGameObject(string address)
MultitonGameObject(string address)
public static ResourceEntry MultitonGameObject(string address)
MultitonGameObject(string address, int requiredCount)
public static ResourceEntry MultitonGameObject(string address, int requiredCount)
GetHashCode()
public override int GetHashCode()
ToString()
public override string ToString()